![]() Blightmouth Crater: Fixed the behavior of independent armies.Blightmouth Crater: Removed two superfluous hearts of the blight.Blightmouth Crater: Closed a gap in impassable mountains.the theocrat's 'rebirth' spell - can now die in tactical combat without causing you to lose the campaign map, as long as you win the battle that they die in. Campaign: Heroes which are protected by the 'resurgence' effect - e.g.Campaign: Heroes being mind controlled no longer causes you to instantly lose a campaign map if you rescue them by the end of combat.Using the 'restart' option in a campaign map now returns the player to the briefing, allowing map difficulty to be changed.AI settings for players were changed to compensate for this change, to keep the same level of challenge on normal difficulty.Fixed an issue where the tactical AI would cast a resurrection spell on an invalid target.Stopped the AI spamming disjunction, so players can now use global magic more easily.Fixed some cases where the tactical AI would come out from behind the walls of cities and fortresses too soon.Optimized a feature effecting maps with water, which should now show increased framerate.Fixed a memory leak when Windows was locked.Fixed decreasing frame rate occurring during extended play, particularly in longer battles.Fixed frame drop when armies were selected.starting the game, opening options menu, skill book, etc. Fixed an issue for people using Intel HD Graphics - specifically for HD4000 and Surface 2 Pro - in combination with certain driver version, that caused a crash when opening interface screens - e.g.Fix has been verified to work up to and including a resolution of 2560x1660. WQHD / QHD (up to 2560 x 1440 / 2560 *1600) native resolution display support (the Black & White boxes and blurry text should disappear). ![]()
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